Script Value
assassinate_character_cost_multiplier
CommonersEstateif 1Definitionin_game/common/script_values/diplomatic_values.txt:31
32value = total_abilities
33divide = 300
41if = {
42limit = {
42is_ruler = yes
}
43multiply = 2.0
}
45if = {
46limit = {
46is_heir = yes
}
47multiply = 1.5
}
49if = {
50limit = {
50is_regent = yes
}
51multiply = 1.5
}
53if = {
54limit = {
54is_general = yes
}
55multiply = 2.0
}
57if = {
58limit = {
58is_admiral = yes
}
59multiply = 2.0
}
61if = {
62limit = {
63exists = owner.ruler
64is_close_relative = owner.ruler
}
66multiply = 2.0
}