
Policy
Duty for Offense
The Union has a strong aggressive nature to it. Every member is appealed to follow their fellow members to the offensive war.
Possible OffensePolicywants propose policyDefinitionin_game/common/laws/40_personal_unions.txt:861
866join_offensive_wars_auto_call = {
867always = yes
}
869wants_propose_policy = {
870if = {
876subtract = {
877desc = "DIPLOREASON_IS_NOT_LEADER_COUNTRY" Is not leader of Recipient
878value = 1000
}
}
881else = {
882subtract = {
883desc = "DIPLOREASON_BASE" Base
884value = 20
}
886add = {
887desc = "BIAS_FROM_RULER_TRAITS" Bias from Ruler Traits
}
}
891if = {
892limit = {
893scope:recipient = {
}
}
897subtract = {
898desc = "WE_ALREADY_HAVE_A_BETTER_POLICY" We already have a better policy
899value = 1000
}
}
}
903wants_this_policy_bias = {
904add = {
905desc = "VOTE_BASE_VALUE" Base Value
906value = -50
}
908add = {
909desc = "NEEDS_ALLIES_AGAINST_DIFFICULT_CONQUEST_TARGETS" Difficulty of conquest targets
912multiply = 1.2
913max = 30
914min = 0.5
}
}
918wants_keep_policy = {
919add = {
920desc = "DIPLOREASON_BASE" Base
921value = 20
}
}