Efekt skryptowy
enforce_culture_effect
Definicjain_game/common/scripted_effects/country_effects.txt:2717
2718$target$ = {
2719change_culture = $actor$.culture
2720add_cooldown = {
2721type = convert_culture
2722years = 10
}
2724every_cabinet = {
2725limit = {
2726has_cabinet_action = yes
2727or = {
2728cabinet_action = cabinet_action:assimilate_area
2729cabinet_action = cabinet_action:promote_culture
}
}
2732stop_cabinet_action = {
}
}
2734capital = {
2735every_pop = {
2736limit = {
2737NOT = {
2738culture = $actor$.culture
}
}
2741split_pop = {
2742fraction = 0.16
2743culture = $actor$.culture
}
}
}
}