Kultura graficzna
east_asian_gfx
Przywoływane przez 196
Skrypty 103
Wymagane przez 100
Wyzwalacze skryptowe
- portrait_muslim_triggertrigger_else_if 6
Elementy modeli jednostek
- east_asian_gfx:age_2_renaissance:heavy_torsos_clotheskey
- east_asian_gfx:age_2_renaissance:noble_hatskey
- east_asian_gfx:age_2_renaissance:noble_legskey
- east_asian_gfx:age_2_renaissance:peasant_hatskey
- east_asian_gfx:age_2_renaissance:peasant_legskey
- east_asian_gfx:age_2_renaissance:soldier_hatskey
- east_asian_gfx:age_2_renaissance:soldier_legskey
- east_asian_gfx:age_2_renaissance:soldier_torsos_clotheskey
- east_asian_gfx:age_2_renaissance:torsos_clotheskey
Przywoływane przez 3
Wyzwalacze skryptowe
- coa_def_east_asian_triggerscope:actor
Grafiki miast
- gfx/map/city_data/chineseculture_data
Kultury dźwiękowe
- east_asian_sfxculture_tag
priority = 100
culture_tag = east_asian_gfx
ethnicities = {
60 = asian_han_chinese_ethnicity
40 = asian_gracile_ethnicity
}