
BudowlaZmienione w tej wersji
Zakład odzieżowy
Łatwiejsze metody oczyszczania włókien i specjalne zakłady, w których wytwarzane będą Tkaniny, zwiększy wydajność naszego przemysłu tekstylnego.
Metody produkcji 3
Definicjain_game/common/building_types/production_cloth.txt:60
61audio_tier = 2
62is_foreign = no
64max_levels = workshop_max_level
65startup_ramp_target = workshop_startup_ramp_target
69employment_size = workshop_employment
71obsolete = cloth_guild
73town = yes
74city = yes
75megalopolis = yes
79build_time = workshop_build_time
81unique_production_methods = {
82cotton_cloth_workshop_maintenance = {
83cotton = 0.88
85produced = cloth
86output = 1.1
88debug_max_profit = workshop_profit_margin
90category = workshop_input
}
93wool_cloth_workshop_maintenance = {
94wool = 1.056
96produced = cloth
97output = 1.1
99debug_max_profit = workshop_profit_margin
100category = workshop_input
}
103fiber_crops_cloth_workshop_maintenance = {
104fiber_crops = 1.08
106produced = cloth
107output = 0.9
109category = workshop_input
110debug_max_profit = workshop_profit_margin
}
}
117custom_tags = {
workshop
}
118modifier = {
}