
Modifier Type
War Declaration Stability Hit Tolerance
How much Stability a leader is prepared to lose to start a War.
What changes it
| Source | Type | Value |
|---|---|---|
Babbling Buffoon Modifier | Trait | +50 |
Indulgent Modifier | Trait | +50 |
Expansionist Modifier | Trait | +40 |
Malevolent Modifier | Trait | +35 |
Conqueror Modifier | Trait | +30 |
Naive Enthusiast Modifier | Trait | +30 |
Zealot Modifier | Trait | +30 |
| Insatiable Ambition | Static Modifier | +25 |
Cruel Modifier | Trait | +25 |
Chinnamastā Country modifier | Avatar | +20 |
| Angry | Static Modifier | +20 |
Greedy Modifier | Trait | +20 |
Sinner Modifier | Trait | +20 |
Bold Fighter Modifier | Trait | +10 |
Fierce Negotiator Modifier | Trait | +10 |
Free Thinker Modifier | Trait | +10 |
Intricate Webweaver Modifier | Trait | +10 |
| country_base_values | Auto Modifier | 0 |
Careful Modifier | Trait | −10 |
Lawgiver Modifier | Trait | −10 |
Obsessive Perfectionist Modifier | Trait | −10 |
Strict Modifier | Trait | −10 |
Definitionmain_menu/common/modifier_type_definitions/00_modifier_types.txt:6946
6947game_data = {
6948category = country
6949ai = yes
}


















