
Modifier Type
Burghers Trade Capacity
This impacts how much Trade per Population the Burghers in this Location can do on their own.
Percentage · higher is better · Location
Commerce Center Per level, by goods access | Building | +400% | |
Grand Marketplace Per level, by goods access | Building | +200% | |
Phanariot District Per level, by goods access | Building | +200% | |
Merchants Quarters Per level, by goods access | Building | +150% | |
Marketplace Per level, by goods access | Building | +100% | |
Portuguese Trading Post Per level, by goods access | Building | +100% | |
| Promotion of Trade | Static Modifier | +100% | |
| Import Center | Static Modifier | +100% | |
| Advanced Faceting Techniques | Static Modifier | +100% | |
| Markets of Smyrna | Static Modifier | +100% | |
| Advanced Faceting Techniques | Static Modifier | +100% | |
Consulate of the Sea Location modifier | Urban Right | +100% | |
Kjøpstad Rights Location modifier | Urban Right | +100% | |
Stadsrättigheter Location modifier | Urban Right | +100% | |
| Increased Foreign Privileges | Static Modifier | +50% | |
| Lesser Foreign Privileges | Static Modifier | +50% | |
Grand Market Rights Location modifier | Urban Right | +40% | |
| Influx of Merchants | Static Modifier | +33% | |
Port Authority Per level, by goods access | Building | +25% | |
Borgo Franco Rights Location modifier | Urban Right | +25% | |
Flemish Cloth Industry Location modifier | Urban Right | +25% | |
Market Charter Location modifier | Urban Right | +25% | |
Lighthouse of Alexandria Per level, by goods access | Building | +20% | |
| Center of Urban Exchange | Static Modifier | +20% | |
Archive of the Indies Per level, by goods access | Building | +10% | |
Funduq Per level, by goods access | Building | +10% | |
Market Warehouse Per level, by goods access | Building | +10% | |
Merchants' Guild Per level, by goods access | Building | +10% | |
Nizwā Fort Per level, by goods access | Building | +10% | |
| Decline of Mediterranean Trade | Static Modifier | −75% |
Mentions 1
BurghersDesc
Scripting 3
Mentions 3
LocationDesc
PopulationDesc
TradeDesc
percent = yes
game_data = {
category = location
}



















