
Modifier Type
Expected Diplomatic Spending
This impacts how much of the Tax Base that is expected to be Diplomatic Spending.
Percentage · lower is better · Country
| Inflation | Static Modifier | +100% | |
| Base Value for Every Country | Auto Modifier | +10% | |
| Unsupported Used Diplomatic Capacity | Static Modifier | +10% | |
Death of Hayam Wuruk Modifier | Disaster | +2.5% | |
| Bad Omens in Diplomacy | Static Modifier | +2% | |
| Castro Family Influences | Static Modifier | +1% | |
Diplomacy of the Two Shores | Advance | −0.5% | |
Heirs of Rollo | Advance | −0.5% | |
The Viticulture of the Sunny Scree | Advance | −0.5% | |
The Diplomat Schools | Advance | −0.5% | |
| Government Reform | −1% | ||
Curtailed Governors Country modifier 1 | Policy | −1% | |
| Government Reform | −1.5% | ||
| Government Reform | −2% | ||
| Renowned Craftsmanship | Static Modifier | −3% | |
| The Desired Country modifier | Omen | −10% → −20% With Monarch power percentage in country (Administrative Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Administrative Ability) + 1 | |
No Legal Framework Country modifier | Policy | −10% | |
Latinitas vs Rōmanismós Left side | Societal Value | 0% → −20% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| Garnering Diplomatic Support | Static Modifier | −25% |
Scripting 2
Mentions 2
Diplomatic SpendingDesc
Tax BaseDesc
color = bad
percent = yes
game_data = {
category = country
}






