
Modifier Type
Army Maintenance Efficiency
This changes how much Ducats and Manpower is required to maintain a Regiment.
Percentage · higher is better · Unit
| Union Investment in Military | Static Modifier | +50% | |
| Military Funding | Static Modifier | +50% | |
| Very Easy | Static Modifier | +30% | |
| Focus on the Scottish Army | Static Modifier | +30% | |
| Warrior Banners | Static Modifier | +30% | |
Military Orders Country modifier 5 | Estate Privilege | +25% | |
Xiuhtēcuhtli Country modifier | God | +25% | |
| Government Reform | +25% | ||
| Government Reform | +25% | ||
Worship Xiuhtēcuhtli as our Patron God Modifier | Religious Aspect | +25% | |
| Maintained Current Army Model | Static Modifier | +25% | |
| Richelieu's Gabelle and Taille Tax | Static Modifier | +25% | |
| Show of Strength | Static Modifier | +25% | |
| The Army Reformer of Persia | Static Modifier | +25% | |
| Shogunal Army Levy Focus | Static Modifier | +25% | |
An Army for Bavaria | Advance | +20% | |
Irish Establishment | Advance | +20% | |
The Golden Gate Customs House | Advance | +20% | |
Professional Armies | Advance | +20% | |
Unstoppable Army | Advance | +20% | |
Wojsko Komputowe | Advance | +20% | |
Takhar Country modifier | God | +20% | |
| Government Reform | +20% | ||
Reformed Tágmata Country modifier | Policy | +20% | |
Complete Religious Autonomy Country modifier | Policy | +20% | |
Military Settlements Country modifier | Policy | +20% | |
Ministry of War Country modifier | Policy | +20% | |
Worship Huehuetéotl as our Patron God Modifier | Religious Aspect | +20% | |
Worship K'awiil as our Patron God Modifier | Religious Aspect | +20% | |
Worship Takhar as our Patron God Modifier | Religious Aspect | +20% | |
Quality vs Quantity Right side | Societal Value | 0% → +20% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| Decreased Military Funding | Static Modifier | +20% | |
| Easy | Static Modifier | +20% | |
| Tellier Reforms | Static Modifier | +20% | |
| Military Innovations | Static Modifier | +20% | |
| New Shogunal Army | Static Modifier | +20% | |
| Military Innovations of El Gran Capitán | Static Modifier | +20% | |
| Regimental Pride | Static Modifier | +20% | |
| Unquestioned Leadership | Static Modifier | +20% | |
| Strengthened Ministry of War | Static Modifier | +20% | |
Coign and Livery Country modifier | Estate Privilege | +15% | |
Guich Tribes Country modifier | Estate Privilege | +15% | |
| The Throng of Battle Country modifier | Omen | +15% → +30% With Monarch power percentage in country (Military Ability): ×1 at 0% → ×2 at 100% Formula: Monarch power percentage in country (Military Ability) + 1 | |
Mountain Armies | Advance | +10% | |
Unrelenting Horde | Advance | +10% | |
Gendarme Companies | Advance | +10% | |
Grand Duke's Army | Advance | +10% | |
Modernized National Redoubt | Advance | +10% | |
Junker Officer Corps | Advance | +10% | |
Ōmi-Genji | Advance | +10% | |
Glory of the Khān | Advance | +10% | |
Nationalistic Enthusiasm | Advance | +10% | |
Regimental System | Advance | +10% | |
The Old and Infirm | Advance | +10% | |
Wèi Suǒ | Advance | +10% | |
Bayt al-Māl Constant effects | Bureaucracy | +10% | |
| Government Reform | +10% | ||
Negotiated Contribution Country modifier | Policy | +10% | |
War Economy Country modifier | Policy | +10% | |
| Richelieu's Modest Gabelle Tax | Static Modifier | +10% | |
| Tellier Reform Compromise | Static Modifier | +10% | |
| Renowned Craftsmanship | Static Modifier | +10% | |
Encourage Latin Militarism Country modifier | Cabinet Action | +5% | |
| Ancestor's Instructions - Public Works | Static Modifier | +5% | |
Quality vs Quantity Left side | Societal Value | 0% → −10% With Societal Value: ×0 at 0 → ×1 at 100 Formula: Societal Value × 0.01 | |
| Administrative Problems | Static Modifier | −10% | |
| Undertaking Army Reforms | Static Modifier | −10% | |
Increase Militarism Modifier while progressing | Religious Focus | −25% | |
| Quartering of the Dragoons | Static Modifier | −25% | |
| Drill Army Modifier | Unit Ability | −25% | |
| Factional Strife | Static Modifier | −75% |
color = good
percent = yes
game_data = {
category = unit
}

































