
Heir Selection
Dynastic Elective Succession
It is a type of Succession Law of a Monarchy, in which the new ruler is elected by the Nobility. Only members of the ruling dynasty are eligible to be elected.
This Succession Law might have unintended repercussions for any of our current or future unions.
Blocked from RulershipModifier TypecalcDefinitionin_game/common/heir_selections/monarchy.txt:1036
1037use_election = yes
1038all_in_country = no
1039all_in_dynasty = yes
1040ignore_ruler = yes
1041allow_female = no
1042max_possible_candidates = 5
1043term_duration = 0
1044show_candidates = no
1046heir_is_allowed = {
}
1048locked = {
1050estate_satisfaction:nobles_estate < 0.8
}
1052potential = {
}
1060calc = {
1061if = {
1062limit = {
1063exists = root
}
1065add = {
1066desc = "HEIR_SELECTION_RANDOM_DESC" • Candidate gets random score (from 0.00 up to +200.00)
1067value = random_integer
1068modulo = 200
}
1071add = {
1072desc = "HEIR_SELECTION_ADM_DESC" • Score per Administrative Ability
1073value = root.adm
}
1075add = {
1076desc = "HEIR_SELECTION_DIP_DESC" • Score per Diplomatic Ability
1077value = root.dip
}
1079add = {
1080desc = "HEIR_SELECTION_MIL_DESC" • Score per Military Ability
1081value = root.mil
}
1084if = {
1086add = {
1087desc = "HEIR_SELECTION_IS_UNSUITED_TO_RULE_DESC" • Is unsuited to Rule
1088value = -1000
}
}
}
1093if = {
1094limit = {
1095NOT = {
1095exists = root
}
}
1097add = {
1098desc = "HEIR_SELECTION_RANDOM_DESC" • Candidate gets random score (from 0.00 up to +200.00)
1099format = "FORMAT_NO_VALUE"
}
1101add = {
1102desc = "HEIR_SELECTION_ADM_DESC" • Score per Administrative Ability
1103value = 1
}
1105add = {
1106desc = "HEIR_SELECTION_DIP_DESC" • Score per Diplomatic Ability
1107value = 1
}
1109add = {
1110desc = "HEIR_SELECTION_MIL_DESC" • Score per Military Ability
1111value = 1
}
}
}