
Action
Invade Neighbor Beylik
Despite our neighbors subscribing to the same faith as us, many have failed to apply the teachings of our creed to their administration. This has resulted in an unstable and dangerous rule. We must intervene and bring peace!
Rise of the TurksSituationselect trigger 1Definitionin_game/common/generic_actions/rise_of_the_ottomans.txt:761
762type = situation
763show_message = no
764potential = {
765scope:actor = {
766has_reform = government_reform:anatolian_beylik
}
}
770allow = {
771scope:actor = {
772at_war = no
773has_regent = no
}
}
777automation_tick = never
778automation_tick_frequency = 12
780price = price:invade_neighbor_beylik_price
782select_trigger = {
783looking_for_a = situation
789target_flag = recipient
790name = "choose_situation" Choose the Situation:
791column = {
792data = name
}
}
800select_trigger = {
801looking_for_a = country
802source_global_list = eligible_beylik_list
803target_flag = target
804name = "choose_a_country" Choose a Country
805none_available_msg_key = "no_suitable_countries_invade_neighbor_beylik"
806column = {
807data = name
}
809visible = {
810this != scope:actor
811is_neighbor_of = scope:actor
812OR = {
813stability < 0
814in_civil_war = yes
815has_regent = yes
}
817is_subject = no
}
}
821effect = {
822if = {
823limit = {
824exists = scope:target
}
826scope:actor = {
}
}
833else = {
834custom_tooltip = rott_get_cb_against_them_tt We will gain the Insulted Us Casus Belli against the target Country
}
}
837cooldown = {
837type = invade_neighbor_beylik
837years = 2
}
838ai_will_do = {
839add = {
840value = -50
841desc = "base chance"
}
844if = {
845limit = {
846scope:actor = {
846has_any_active_disaster = yes
}
}
848subtract = {
849desc = "ongoing disaster"
850value = 1000
}
}
854if = {
855limit = {
856scope:actor = {
856not = {
856wants_to_attack = scope:target
}
}
}
858add = {
859value = -500
860desc = "We dont want to attack them"
}
}
863else = {
864add = {
865value = 500
866desc = "We want to attack them"
}
}
}