Choose Employment System
Action

Choose Employment System

change_employment_system

Set the Employment System our Country will use to populate its Buildings.
Actor Active Employment System Info

Cost
Price

Target
Select the Employment System to use (Employment System)
Actor
Exact conditions

Actor
If
Target exists
ThenSets Employment System to Target
Exact script

References 1

Mentioned in 1

Scripting 3

Mentions 3

type = owncountry
potential = {
}
allow = {
}
ai_tick = monthly
ai_tick_frequency = 60
automation_tick = never

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