Demand Muslim Converts
ActionAcross the pillars

Demand Muslim Converts

cas_demand_muslim_converts

Press Granada to surrender a Muslim subject of standing, who upon arrival at our court will be baptized and given a new Castile Adjective name. Their gifts and limitations pass to us together, and we cannot know in advance which the chancery will find useful.

Cost

Potential
Allow
Target
Choose the Situation (Situation)
Target
Choose a Muslim Subject (Character)
No restriction
Exact conditions

  • +1
  • +Battle for the Strait Actions Cost
    • =scope:actor.modifier:bfts_actions_cost
  • If
    Target exists
    • +Character abilities
      • =scope:target.total_abilities
      • ×0.001

If
Target exists
Then
Otherwise
The chosen Character will be moved to our court, baptized, and entered into our service through an Event whose outcome scales with their Abilities
Exact script

Requires 7

Situations
Estates
Religion Groups
  • IslamAllow, Select trigger 2
Countries
DLCs
Modifier Types

Belongs to 1

Triggers 1

Grants 2

Traits
Static Modifiers

References 3

Countries

Mentions 1

Scripting 4

type = situation
show_message_if = {
}
ai_tick = monthly
ai_tick_frequency = 12
automation_tick = never
automation_tick_frequency = 12

© 2026 Soft Santa Cruz, S.L.U. All rights reserved. Unofficial fan project, not affiliated with Paradox Interactive. Game content © Paradox Interactive. · About · Privacy · Legal notice