
ActionNew this version
Call the Tribes to Arms
Ask the tribal chiefs or Cossack hosts to call their warriors to arms in exchange for autonomy or plunder promises. Grants Manpower at the cost of tribal Estate Satisfaction.
CossacksEstatepotential, select trigger
TribesEstatepotential, select triggerDefinitionin_game/common/generic_actions/estate_emergency_actions.txt:608
609type = owncountry
611ai_tick = daily
612ai_tick_frequency = 180
613automation_tick = never
615potential = {
616scope:actor = {
617OR = {
}
622monthly_manpower > 0
}
624scope:target ?= {
}
}
632allow = {
}
635cooldown = {
636type = ask_tribes_for_manpower_cooldown
637years = 5
}
640select_trigger = {
641looking_for_a = estate
642source = actor
643target_flag = target
644name = "mission_select_estate" Select an Estate
645column = {
646data = name
}
648enabled = {
}
}
656effect = {
657scope:actor = {
658add_manpower = {
659value = scope:actor.monthly_manpower
660multiply = 12
}
662add_estate_satisfaction = {
663type = scope:target.estate_type
664value = -0.2
}
}
}
669ai_prerequisite = {
670at_war = yes
671max_manpower < 5
672OR = {
673estate_satisfaction:tribes_estate > 0.55
674estate_satisfaction:cossacks_estate > 0.55
}
}
678ai_will_do = {
679if = {
680limit = {
681scope:actor = {
682at_war = yes
683max_manpower < 5
}
}
687add = {
688desc = "Manpower shortage"
689value = 5
690subtract = scope:actor.max_manpower
}
693if = {
694limit = {
694scope:actor = {
694lowest_war_score < -10
}
}
695add = {
695desc = "Losing war"
695value = 15
}
}
698if = {
699limit = {
700scope:actor = {
701estate_satisfaction:tribes_estate < 0.55
702estate_satisfaction:cossacks_estate < 0.55
}
}
705multiply = 0
}
}
}