Establishment
Game ConceptNew this version

Establishment

establishment

Newly constructed Buildings start unestablished. Below the establishment threshold, they operate at reduced throughput, both consuming fewer inputs and producing less output. Once the threshold is reached, the building operates at full capacity and begins earning a bonus to Production Efficiency proportional to how established it is, growing up to +Define at full establishment. Establishment is gained each month and is lost if the building closes.

No links to other concepts.

texture = "flat_icons/building_panel/establishment"

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