Vassal
Type de vassalModifié dans cette version

Vassal

vassalin_game/common/subject_types/vassal.txt:1

Type de Vassal le plus courant, un Vassal supervise son territoire au nom de Suzerain, verse des droits de vassalité et rejoint les campagnes militaires de son suzerain. Il gagne en Efficacité de notre Conseil alors que le suzerain accroît son Prestige mensuel et les deux pays propagent plus rapidement leurs Institutions.

RequiertSystème féodal « samanta »Avancéecreation visible, visibleHaute royautéOrganisation internationalevisibleShogunat japonaisOrganisation internationalevisibleTennôStatut spécialvisibleÉpoque Nanboku-chōConjoncturevisible

Modificateurs

Définitionin_game/common/subject_types/vassal.txt:1

2subject_pays = subject_pays_vassal
3color = subject_vassal
4level = 2
5annullment_favours_required = 20
6visible = {
8OR = {
9country_rank_level >= scope:target.country_rank_level
10any_international_organizations_member_of = {
11international_organization_type = international_organization_type:high_kingship
12any_international_organization_member = {
13this = scope:target
}
}
}
17NOT = {
17has_advance = samanta_advance
}
18scope:target = {
}
21trigger_if = {
22limit = {
23is_member_of_international_organization = international_organization:japanese_shogunate
24is_situation_active = situation:nanbokuchou
}
26NOT = {
27scope:target = {
28has_special_status_in_international_organization = {
}
}
}
}
}
37creation_visible = {
38NOT = {
38has_advance = samanta_advance
}
}
41join_offensive_wars_always = {
42NOR = {
43scope:actor ?= {
43is_subject_of = scope:recipient
}
44custom_tooltip = {
45text = french_subject_prevented_from_call_to_war_join_war_tt N'a PAS le Modificateur French Subject Prevented From Call To War
46scope:recipient ?= {
}
}
}
}
50join_offensive_wars_can_call = {
51scope:actor ?= {
51is_subject_of = scope:recipient
}
}
53join_defensive_wars_always = {
54custom_tooltip = {
55text = french_subject_prevented_from_call_to_war_join_war_tt N'a PAS le Modificateur French Subject Prevented From Call To War
56NOT = {
56scope:recipient ?= {
}
}
}
}
60diplomatic_capacity_cost_scale = 1.0
61maritime_path_tolerance = -0.25
64strength_vs_overlord = -0.5
66has_overlords_ruler = no
67will_join_independence_wars = yes
68annexation_speed = 1
69annexation_min_years_before = 10
70annexation_min_opinion = 150
71annexation_stall_opinion = 125
72overlord_can_cancel = yes
74can_overlord_build_roads = yes
75can_overlord_build_buildings = yes
76can_overlord_build_rgos = yes
78has_limited_diplomacy = yes
88fleet_basing_rights = yes
89food_access = yes
91can_change_rank = no
92can_change_heir_selection = yes
94minimum_opinion_for_offer = 150
96great_power_score_transfer = 0.25
98institution_spread_to_overlord = monthly_institution_spread_mild (0.2)
99institution_spread_to_subject = monthly_institution_spread_mild (0.2)
105subject_modifier = {
}
109diplo_chance_accept_subject = {
110base = -92
111current_strength = 0.2
112border_distance = -0.3
113negative_opinion = -5
114positive_opinion = 0.25
115rank_difference = -5
116giving_defensive_support = 2
117receiving_defensive_support = 5
118royal_ties = 1
119trust_in_actor = 0.2
121num_of_limited_subjects = -5
122culture_war = 3
123diplomatic_reputation = 1
124different_religion = -20
125same_common_language = 5
126same_court_language = 10
127different_culture = -10
128different_government_type = -25
129actor_at_war = -20
130competing_power = -200
131tax_base = -0.25
133reject_subjugation_reasons = -1
134accept_subjugation_reasons = 1
}
137diplo_chance_accept_overlord = {
138base = -52
139border_distance = -0.3
140negative_opinion = -5
141positive_opinion = 0.25
142same_common_language = 5
143same_court_language = 10
144different_culture = -10
145different_government_type = -25
146actor_at_war = -20
147competing_power = -200
148trust_in_actor = 0.2
}
151ai_wants_to_be_overlord = {
152scope:subject = {
153add = {
154desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject est la cible probable d'une coalition
155value = {
156every_country_with_coalition_grade_antagonism_against_us = {
157add = {
158value = -10
}
}
}
}
}
}
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