Einheiten-Texturvariante

ashanti_generic_clothing_group

ashanti_generic_clothing_group

Skripting 15

Verweist auf 15

Einheitenmaterialien
Einheiten-Materialgruppen

mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.9
hardness = 0.5
}
repaint = {
primary_color = skin_color
}
}
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.35
hardness = 0.8
}
repaint = {
10 = {
peasants_color = hex
{
0xffc19851
}
}
10 = {
peasants_color = hex
{
0xff7d4f51
}
}
10 = {
peasants_color = hex
{
0xff836e68
}
}
5 = {
peasants_color = hex
{
0xff304e63
}
}
5 = {
peasants_color = hex
{
0xffa98c37
}
}
5 = {
peasants_color = hex
{
0xff6e2233
}
}
5 = {
peasants_color = hex
{
0xff5c503a
}
}
5 = {
peasants_color = hex
{
0xffbb7744
}
}
}
}
mask = {
color = {
1.0
1.0
0.0
}
tolerance = 0.2
hardness = 0.9
}
repaint = {
75 = {
primary_color = unit_color0
}
50 = {
primary_color = unit_color1
}
25 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.5
0.0
1.0
}
tolerance = 0.7
hardness = 0.9
}
repaint = {
90 = {
primary_color = unit_color1
}
20 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.2
hardness = 0.5
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.2
hardness = 0.9
}
}
mask = {
color = {
0.0
0.0
0.5
}
tolerance = 0.2
hardness = 0.5
}
}
mask = {
color = {
1.0
0.5
1.0
}
tolerance = 0.2
hardness = 0.1
}
}
mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.2
hardness = 0.5
}
}
wood_group = {
mask = {
color = {
1.0
0.5
0.0
}
tolerance = 0.1
hardness = 0.5
}
}
feather = {
mask = {
color = {
0.0
1.0
0.5
}
tolerance = 0.1
hardness = 0.5
}
}
mask = {
color = {
0.5
0.5
1.0
}
tolerance = 0.1
hardness = 0.5
}
}
gold_group = {
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.1
hardness = 0.5
}
}
mask = {
color = {
1.0
0.5
0.25
}
tolerance = 0.1
hardness = 0.5
}
}
mask = {
color = {
0.5
0.25
1.0
}
tolerance = 0.1
hardness = 0.5
}
}
mask = {
color = {
0.75
0.25
0.25
}
tolerance = 0.1
hardness = 0.5
}
}
assets = {
unit_torso_armor_leather_rope_mesh
unit_torso_armor_crocodile_skin_mesh
unit_torso_armor_cane_mesh
unit_legs_pants_cotton_wide_mesh
unit_legs_pants_cloth_shoes_leather_mesh
unit_legs_skirt_cloth_mesh
unit_hat_crocodile_skin_mesh
unit_hat_leather_metal_mesh
unit_cane_helmet_ashanti_mesh
unit_shield_cane_leather_mesh
}

© 2026 Soft Santa Cruz, S.L.U.. Alle Rechte vorbehalten. Inoffizielles Fanprojekt, nicht mit Paradox Interactive verbunden. Spielinhalte © Paradox Interactive. Über · Datenschutz · Impressum