cloth_knight_pattern_2
Einheitenmaterial

cloth_knight_pattern_2

cloth_knight_pattern_2

diffuse = "cloth/unit_material_cloth_knight_pattern_diffuse.dds"
normal = "cloth/unit_material_cloth_knight_pattern_normal.dds"
properties = "cloth/unit_material_cloth_knight_pattern_properties.dds"
mask_texture = "two_color_big_checkers_mask.dds"
repaint = {
input_name = primary_color
mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.8
hardness = 0.8
output = 1.0
}
}
repaint = {
input_name = secondary_color
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.8
hardness = 0.8
output = 1.0
}
}

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