
Einheitenmaterial
cloth_gambeson_diamonds_country_checkers
Skripting 2
Verweist auf 1
cloth_gambeson_diamondsparent
Referenziert von 1
mask_texture = "two_color_big_checkers_mask.dds"
repaint = {
input_name = primary_color
mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.8
hardness = 0.9
output = 1.0
}
}
repaint = {
input_name = secondary_color
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.8
hardness = 0.9
output = 1.0
}
}