Einheitenanbauteil
grenadier_hats
Skripting 3
Mitglieder 1
Referenziert von 2
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_hair_bearskin_a_mesh"
add_tags = "hair_covered"
add_tags = "beard_covered"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_hair_mitre_cap_mesh"
add_tags = "hair_covered"
add_tags = "beard_covered"
}
}