Einheitenanbauteil
age_1_traditions:heavy_tag:backpacks
TraditionenZeitalterkeyheavy_tagGrafik-TagkeyErfordert 1
Traditionenkey
1 = {
add_entity = {
node = Unit_Base_Rig_Spine2
mesh_name = "unit_backpack_shield_traditions_heavy_mesh"
required_tags = "not(shield)"
required_tags = "not(UnitWeapon_bow)"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Hips
mesh_name = "unit_weapon_traditions_straight_sword_sheath_mesh"
required_tags = "UnitWeapon_sword"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Hips
mesh_name = "unit_weapon_traditions_short_sword_sheath_mesh"
required_tags = "UnitWeapon_sword"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Hips
mesh_name = "unit_weapon_traditions_triangular_sword_sheath_mesh"
required_tags = "UnitWeapon_sword"
}
}
default = {
}