Einheitenanbauteil

african_gfx:heavy_torsos_clothes

african_gfx:heavy_torsos_clothes

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Skripting 2

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1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_torso_tunik_stripes_mesh"
add_tags = "UnitArmor_cloth"
add_tags = "crotch_covered"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_torso_tunik_stripes_short_mesh"
add_tags = "short"
add_tags = "UnitArmor_cloth"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_torso_fur_cape_mesh"
add_tags = "short"
add_tags = "UnitArmor_cloth"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_torso_collar_fangs_mesh"
add_tags = "short"
add_tags = "UnitDetail_cloth"
}
}

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