Geskripteter Effekt
cleanup_chinese_treasure_voyage_state
- Every in list
- Variable:
visited_ports - BesitzerWennHat Variable: visited_by_expeditionGesetzt durchDannRemove variable: visited_by_expedition
- Variable:
- Every in list
- Variable:
visited_countries - WennHat Variable: Vertrauen der SchatzexpeditionGesetzt durch eines vonDannRemove variable: Vertrauen der Schatzexpedition
- WennHat Variable: being_visited_by_expedition_fromGesetzt durchDannRemove variable: being_visited_by_expedition_from
- WennHat Variable: visitation_event_countGesetzt durchDannRemove variable: visitation_event_count
- Variable:
- Remove global variable: chinese_treasure_voyage_running
- Remove variable: chinese_treasure_voyage_cargo
- Remove variable: chinese_treasure_visited_port_location
- Remove variable: chinese_treasure_target_location
- Remove variable: chinese_treasure_target_area
- Remove variable: chinese_treasure_start_location
- Remove variable: chinese_treasure_leg_progress
- Remove variable: chinese_treasure_route_tiles
- Remove variable: chinese_treasure_tiles_traveled
- Remove variable: chinese_treasure_extraditions_accepted
- Remove variable: chinese_treasure_low_funds_notified
- Remove variable: gifts_received
- Clear variable list:
visited_ports - Clear variable list:
visited_countries - Clear variable list:
potential_enemy_list - Clear variable list:
characters_on_board - Clear variable list:
nations_to_make_tributary
Genaues Skript
Verwendet von 2
Ereignisse
- Ende der ExpeditionNach der gewählten Option
Expeditionen
Die SchatzflotteBei Scheitern
Skripting 20
Erfordert 4
Variablen
- being_visited_by_expedition_fromEvery in list 2
- Vertrauen der SchatzexpeditionEvery in list 2
- visitation_event_countEvery in list 2
- visited_by_expeditionEvery in list 1
Entfernt 16
Variablen
- being_visited_by_expedition_fromEvery in list 2
- Vertrauen der SchatzexpeditionEvery in list 2
- chinese_treasure_extraditions_acceptedRemove variable
- chinese_treasure_leg_progressRemove variable
- chinese_treasure_low_funds_notifiedRemove variable
- chinese_treasure_route_tilesRemove variable
- chinese_treasure_start_locationRemove variable
- chinese_treasure_target_areaRemove variable
- chinese_treasure_target_locationRemove variable
- chinese_treasure_tiles_traveledRemove variable
every_in_list = {
variable = visited_ports
owner ?= {
}
}