
AktionIn dieser Version geändert
Unterstützung schicken
Keiner fremdländischen Macht darf erlaubt werden, das Machtgleichgewicht in Italien zu stören. Wir sollten daher jenen Unterstützung anbieten, die sich gegen diese Invasion wehren.
BalkanligaZusammenschlusspotential, select trigger 2
Französische LigaZusammenschlusspotential, select trigger 2
Heilige Römische LigaZusammenschlusspotential, select trigger 2
Iberische LigaZusammenschlusspotential, select trigger 2
Erste italienische LigaZusammenschlussselect trigger 2
Zweite italienische LigaZusammenschlussselect trigger 2
Dritte italienische LigaZusammenschlussselect trigger 2
ItalienkriegeSituationselect trigger 1iw_received_manpowerVariableselect trigger 2iw_received_moneyVariableselect trigger 2Definitionin_game/common/generic_actions/italian_wars.txt:913
914type = situation
916potential = {
917scope:actor ?= {
918OR = {
920is_great_power = yes
921trigger_if = {
922limit = {
924international_organization_has_leader = yes
}
}
926OR = {
}
}
931trigger_if = {
932limit = {
934international_organization_has_leader = yes
}
}
936OR = {
}
}
941trigger_if = {
942limit = {
}
946OR = {
}
}
951trigger_if = {
952limit = {
954international_organization_has_leader = yes
}
}
956OR = {
}
}
}
}
}
965cooldown = {
966type = iw_send_aid
967years = 5
}
970allow = {
971scope:actor ?= {
972at_war = no
973OR = {
974manpower_percentage >= 0.1
975gold >= {
976value = scope:actor.monthly_income_total
977multiply = 3
}
}
}
}
982ai_tick = monthly
983ai_tick_frequency = 4
985automation_tick = never
986automation_tick_frequency = 12
988price = price:iw_send_aid_price
990show_message = no
992select_trigger = {
993looking_for_a = situation
999target_flag = recipient
1000name = "choose_situation" Die Situation wählen:
1001column = {
1002data = name
}
}
1010select_trigger = {
1011looking_for_a = country
1012target_flag = target
1013name = "iw_send_aid_text" Wählt ein Land aus, das Unterstützung erhalten soll.
1014none_available_msg_key = "iw_send_aid_no_countries"
1015column = {
1016data = name
}
1018visible = {
1019root = {
1020OR = {
}
1025any_current_war = {
1026any_defender = {
1027this = root
}
1029attacker_leader = {
1030OR = {
}
}
}
}
}
1040enabled = {
1041custom_tooltip = {
1042text = is_not_receiving_pending_aid_from_another_tt Erhält derzeit KEINE Hilfe über ein anstehendes Ereignis
}
}
}
1051effect = {
1052if = {
1053limit = {
1053exists = scope:target
}
}
1056else = {
1056custom_tooltip = iw_send_aid_tt Wir unterstützen das ausgewählte Land mit Mannstärke oder Geld
}
}
1059ai_will_do = {
1061add = {
1062desc = "CURRENT_MANPOWER_TOOLTIP"
1063value = scope:actor.manpower_percentage
1064multiply = 3
}
1066add = {
1067desc = "CURRENT_TREASURY_TOOLTIP"
1068value = {
1069add = scope:actor.gold
1070divide = {
1071value = scope:actor.monthly_income_total
1072max = 1
}
1074max = 2
}
1076multiply = 2
}
1078add = {
1079desc = "NUM_LOANS_TOOLTIP"
1080value = scope:actor.num_loans
1081multiply = -5
}
1083if = {
1084limit = {
1085exists = scope:target
}
1087add = {
1088value = -25
1089desc = "BASE_VALUE"
}
1092add = {
1093desc = "OUR_OPINION_OF_IO_LEADER"
1094value = "scope:actor.opinion(scope:target)"
1095divide = 4
}
1097add = {
1098desc = "THEIR_DIP_REP"
1099scope:target = {
1100value = modifier:diplomatic_reputation
}
}
1103if = {
1104limit = {
1105scope:target = {
1106any_current_war = {
1107attacker_leader = {
1108OR = {
}
1114OR = {
1115is_enemy_of = scope:actor
1116is_rival_of = scope:actor
}
}
1119any_defender = {
1120this = scope:target
}
}
}
}
1125add = {
1126desc = "THEY_FIGHT_OUR_FOES"
1127value = 10
}
}
1130else = {
1131add = {
1132desc = "THEY_DONT_FIGHT_OUR_FOES"
1133value = -15
}
}
1136if = {
1137limit = {
1138scope:actor ?= {
1139OR = {
1140is_rival_of = scope:target
1141is_enemy_of = scope:target
}
}
}
1145add = {
1146desc = "LET_THEM_DIE"
1147value = -1000
}
}
1151add = {
1152desc = "distance to [target.GetName]"
1153value = "scope:actor.border_distance_to(scope:target)"
1154multiply = -0.05
1155min = -15
}
}
}