Abtrünnigkeit
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Abtrünnigkeit

hyw_defect_actionin_game/common/generic_actions/hundred_years_war.txt:1400

Die Misswirtschaft unseres Suzeräns brachte vielen seiner Untertanen, darunter auch uns, großen Verdruss. Wir sollten in Betracht ziehen, die Seiten zu wechseln, bevor es zu gewalttägigen Ausschreitungen kommt!

ErfordertEnglandLandallow, effect, potentialFrankreichLandallow, effect, potentialDer Hundertjährige KriegSituationselect trigger

Definitionin_game/common/generic_actions/hundred_years_war.txt:1400

1401type = situation
1402show_message = no
1404automation_tick = never
1405automation_tick_frequency = 12
1407ai_tick = monthly
1408ai_tick_frequency = 5
1410potential = {
1411scope:actor = {
1412OR = {
1413is_subject_of = c:FRA
1414is_subject_of = c:ENG
}
1417OR = {
1418capital.region = region:france_region
1419capital.area = area:brabant_area
1420capital.area = area:flanders_area
1421capital.area = area:holland_area
}
}
}
1426allow = {
1427scope:actor = {
1428at_war = no
1429custom_tooltip = {
1430text = ruler_regent_heir_not_overlord_dynasty_tt Unser Erbe UND entweder unser Herrscher oder unser Regent sind NICHT Teil derselben Dynastie wie unser Suzerän
1431trigger_if = {
1432limit = {
1433is_subject_of = c:FRA
1434c:FRA = {
1435ruler_or_regent = {
1435has_dynasty = yes
}
}
}
1438NOR = {
1439ruler_or_regent ?= {
}
1442heir ?= {
}
}
}
1445trigger_else_if = {
1446limit = {
1447is_subject_of = c:ENG
1448c:ENG = {
1449ruler_or_regent = {
1449has_dynasty = yes
}
}
}
1452NOR = {
1453ruler_or_regent ?= {
}
1456heir ?= {
}
}
}
1459trigger_else = {
1459always = yes
}
}
1461is_disloyal_subject = yes
}
}
1465price = price:hyw_main_actions_price
1467cooldown = {
1468type = hyw_defect_action
1469years = 2
}
1472select_trigger = {
1473looking_for_a = situation
1474interaction_source_list = {
1476add_to_list = source
}
}
1479target_flag = recipient
1480name = "choose_situation" Die Situation wählen:
1481column = {
1481data = name
}
1482visible = {
1484situation_is_active = yes
}
}
1488effect = {
1490custom_tooltip = able_to_defect_via_event_tt Wir können im Zuge eines Concept überlaufen, sollte die andere Seite akzeptieren
1492if = {
1493limit = {
1493scope:actor.overlord ?= c:FRA
}
1494c:ENG = {
1494trigger_event_non_silently = hundred_years_war.230
}
}
1496else_if = {
1497limit = {
1497scope:actor.overlord ?= c:ENG
}
1498c:FRA = {
1498trigger_event_non_silently = hundred_years_war.230
}
}
}
1502ai_will_do = {
1504if = {
1505limit = {
1505c:FRA = {
1505is_at_war_with = c:ENG
}
}
1506add = {
1507value = 30
1508subtract = scope:actor.subject_loyalty
1509desc = "lack of loyalty (wartime threshold)"
}
}
1512else = {
1513add = {
1514value = 15
1515subtract = scope:actor.subject_loyalty
1516desc = "lack of loyalty (peacetime threshold)"
}
}
1520scope:actor = {
1521overlord = {
1522subtract = {
1523value = prestige
1524desc = "overlord prestige"
1525subtract = 10
}
}
}
1530if = {
1531limit = {
1532scope:actor = {
1532liberty_desire > 0
}
}
1534add = {
1535value = scope:actor.liberty_desire
1536desc = "actor liberty desire"
}
}
1540if = {
1541limit = {
1542scope:actor = {
1542overlord = c:FRA
}
}
1544add = {
1545desc = "Distance to England"
1546c:ENG = {
1547value = "border_distance_to(scope:actor)"
1548multiply = -0.1
}
}
}
}
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