
AktionIn dieser Version geändert
Abtrünnigkeit
Die Misswirtschaft unseres Suzeräns brachte vielen seiner Untertanen, darunter auch uns, großen Verdruss. Wir sollten in Betracht ziehen, die Seiten zu wechseln, bevor es zu gewalttägigen Ausschreitungen kommt!
EnglandLandallow, effect, potential
FrankreichLandallow, effect, potential
Der Hundertjährige KriegSituationselect triggerDefinitionin_game/common/generic_actions/hundred_years_war.txt:1400
1401type = situation
1402show_message = no
1404automation_tick = never
1405automation_tick_frequency = 12
1407ai_tick = monthly
1408ai_tick_frequency = 5
1410potential = {
}
1426allow = {
1427scope:actor = {
1428at_war = no
1429custom_tooltip = {
1430text = ruler_regent_heir_not_overlord_dynasty_tt Unser Erbe UND entweder unser Herrscher oder unser Regent sind NICHT Teil derselben Dynastie wie unser Suzerän
1431trigger_if = {
1438NOR = {
}
}
1445trigger_else_if = {
1452NOR = {
}
}
1459trigger_else = {
1459always = yes
}
}
1461is_disloyal_subject = yes
}
}
1465price = price:hyw_main_actions_price
1467cooldown = {
1468type = hyw_defect_action
1469years = 2
}
1472select_trigger = {
1473looking_for_a = situation
1479target_flag = recipient
1480name = "choose_situation" Die Situation wählen:
1481column = {
1481data = name
}
}
1488effect = {
1490custom_tooltip = able_to_defect_via_event_tt Wir können im Zuge eines Concept überlaufen, sollte die andere Seite akzeptieren
1492if = {
}
1496else_if = {
}
}
1502ai_will_do = {
1504if = {
1506add = {
1507value = 30
1508subtract = scope:actor.subject_loyalty
1509desc = "lack of loyalty (wartime threshold)"
}
}
1512else = {
1513add = {
1514value = 15
1515subtract = scope:actor.subject_loyalty
1516desc = "lack of loyalty (peacetime threshold)"
}
}
1520scope:actor = {
1521overlord = {
1522subtract = {
1523value = prestige
1524desc = "overlord prestige"
1525subtract = 10
}
}
}
1530if = {
1531limit = {
1532scope:actor = {
1532liberty_desire > 0
}
}
1534add = {
1535value = scope:actor.liberty_desire
1536desc = "actor liberty desire"
}
}
}