Grenzanpassung fordern
Aktion

Grenzanpassung fordern

demand_territory_returnin_game/common/generic_actions/hundred_years_war.txt:619

Einer unserer Nachbarn, Mituntertan unseres glorreichen Suzeräns (Frankreich), kontrolliert derzeit Land, das wir als unser eigenes betrachten. Wir müssen diese Angelegenheit mit größter Dringlichkeit vorbringen!

ErfordertFrankreichLandallow, potential, select trigger 2Der Hundertjährige KriegSituationselect trigger 1

620type = situation
621show_message = no
622potential = {
623scope:actor = {
624is_subject_of = c:FRA
}
}
628automation_tick = never
629automation_tick_frequency = 12
631ai_tick = monthly
632ai_tick_frequency = 12
634allow = {
635scope:actor = {
635at_war = no
}
636c:FRA = {
636at_war = no
}
}
639price = price:hyw_main_actions_price
641cooldown = {
642type = demand_territory_return
643years = 5
}
646select_trigger = {
647looking_for_a = situation
648interaction_source_list = {
650add_to_list = source
}
}
653target_flag = recipient
654name = "choose_situation" Die Situation wählen:
655column = {
655data = name
}
656visible = {
658situation_is_active = yes
}
}
662select_trigger = {
663looking_for_a = location
664source = actor
665source_flags = adjacent_locations
666target_flag = target_location
667name = "choose_location" Ort wählen
668none_available_msg_key = "no_locations_available"
669column = {
669data = name
}
670column = {
670data = population
}
671column = {
671data = rank
}
672visible = {
673is_capital = no
674has_owner = yes
675is_core_of = scope:actor
676owner = {
677is_subject_or_below_of = c:FRA
}
}
}
683effect = {
685if = {
686limit = {
686exists = scope:target_location
}
687scope:target_location.owner ?= {
687trigger_event_non_silently = hundred_years_war.213
}
}
689else = {
689custom_tooltip = demand_territory_return_tt Wir fordern die Rückgabe des ausgewählten Concept
}
}
692ai_will_do = {
693add = {
694value = 10
695desc = BASE_VALUE Grundwert: Valencia
}
}
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