
AktionNeu in dieser Version
Notparlament einberufen
Eine sofortige Notsitzung des Concept bei Umgehung der üblichen Abklingzeit einberufen. Kostet Legitimität. Nur im Krieg verfügbar und wenn die übliche Abklingzeit noch gilt.
Hat ParlamentssystemModifikatorartallow
ParlamentsabschaffungModifikatorartallowDefinitionin_game/common/generic_actions/estate_emergency_actions.txt:712
713type = owncountry
715ai_tick = never
716automation_tick = never
718potential = {
719scope:actor = {
720has_parliament = yes
}
}
724allow = {
725scope:actor = {
726is_active_parliament = no
728at_war = yes
}
}
736cooldown = {
737type = call_emergency_parliament_cooldown
738years = 5
}
741select_trigger = {
742looking_for_a = parliament_issue
743interaction_source_list = {
744scope:actor = {
745every_possible_parliament_issue = {
746add_to_list = source
}
}
}
750cache_interaction_source_list = yes
751cache_targets = yes
752target_flag = parliament_issue
753name = "select_parliament_debate" Parlamentsdebatte wählen
754none_available_msg_key = "select_parliament_debate_none_available"
755column = {
756data = parliament_issue_widget
}
758visible = {
759is_available_for = scope:actor
}
}
763effect = {
764scope:actor = {
765set_parliament_location = scope:actor.capital
766set_parliament_active = yes
767if = {
768limit = {
768exists = scope:parliament_issue
}
769set_parliament_issue = scope:parliament_issue
770set_parliament_issue_support = {
775if = {
776limit = {
777scope:parliament_issue.estate_type = {
778always_loyal = no
}
}
781add = {
782desc = estate_power
783value = "estate_power(scope:parliament_issue.estate_type)"
}
}
}
}
}
}