
AktionIn dieser Version geändert
Tolerierte Kultur hinzufügen
Wir fügen unserem Land eine neue Kultur als Tolerated Culture hinzu. Falls es sich um eine verwandte Kultur handelt, wird die Bewahrung nicht viel kosten.
Definitionin_game/common/generic_actions/culture.txt:372
373type = owncountry
375potential = {
}
378allow = {
379trigger_if = {
380limit = {
381exists = scope:target
382exists = scope:actor
}
384scope:actor = {
385culture_population_in_country = {
386culture = scope:target
387value > 0
}
}
}
}
393ai_tick = never
394ai_tick_frequency = 12
396automation_tick = monthly
397automation_tick_frequency = 1
398player_automated_category = cultureacceptance
400price = price:add_tolerated_culture
402select_trigger = {
403looking_for_a = culture
405source_ai_override = actor
406target_flag = target
407source_flags_ai_override = include_any_present
408name = "add_tolerated_culture_select_culture" Kultur auswählen, die hinzugefügt werden soll:
409none_available_msg_key = "add_tolerated_culture_no_cultures"
410column = {
411data = name
}
413enabled = {
414NOR = {
415scope:actor.culture = this
416is_tolerated_in = scope:actor
417is_accepted_in = scope:actor
}
419scope:actor = {
420OR = {
421culture_percentage_in_country = {
422culture = root
423value >= 0.01
}
427culture_population_in_country = {
428culture = root
429value >= 1000
}
431any_estate = {
432dominant_culture ?= {
432this = root
}
}
}
}
}
}
439effect = {
440scope:actor = {
441if = {
442limit = {
443exists = scope:target
}
445add_tolerated_culture = scope:target
}
}
}
450ai_will_do = {
}