
AktionIn dieser Version geändert
Akzeptierte Kultur hinzufügen
Wir fügen unserem Land eine neue Kultur als Accepted Culture hinzu. Falls es sich um eine verwandte Kultur handelt, wird die Bewahrung nicht viel kosten.
Definitionin_game/common/generic_actions/culture.txt:1
2type = owncountry
4potential = {
}
7allow = {
8trigger_if = {
9limit = {
10exists = scope:target
11exists = scope:actor
}
13scope:actor = {
14culture_population_in_country = {
15culture = scope:target
16value > 0
}
}
}
}
22ai_tick = never
23ai_tick_frequency = 12
25automation_tick = monthly
26automation_tick_frequency = 1
27player_automated_category = cultureacceptance
29price = price:add_accepted_culture
31select_trigger = {
32looking_for_a = culture
33target_flag = target
34source = actor
35source_flags = only_tolerated
37name = "add_accepted_culture_select_culture" Kultur auswählen, die hinzugefügt werden soll:
38none_available_msg_key = "add_accepted_culture_no_cultures"
39column = {
40data = name
}
42visible = {
43not = {
43is_accepted_in = scope:actor
}
}
45enabled = {
46is_tolerated_in = scope:actor
47NOT = {
48scope:actor.culture = this
}
50scope:actor = {
51OR = {
52culture_percentage_in_country = {
53culture = root
54value >= 0.025
}
57culture_population_in_country = {
58culture = root
59value >= 1000
}
61any_estate = {
62dominant_culture ?= {
62this = root
}
}
}
}
}
}
69effect = {
70scope:actor = {
71if = {
72limit = {
73exists = scope:target
}
75add_accepted_culture = scope:target
}
}
}
80ai_will_do = {
}