KonstanteIn dieser Version geändert

NMercenary|MERCENARY_MANPOWER_REPLENISH_TIME_DAYS

NMercenary|MERCENARY_MANPOWER_REPLENISH_TIME_DAYSloading_screen/common/defines/00_defines.txt:306

how many days for population to fully drift into an area's mercenary pool (was 7200 / 240 months, far too slow to recover or to see pops moving once availability is paid for out of population)

Definitionloading_screen/common/defines/00_defines.txt:306

3600
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