Konstante

NGraphics|MAP_OBJECT_OCCLUSION_LAYERS

NGraphics|MAP_OBJECT_OCCLUSION_LAYERSloading_screen/common/defines/graphic/00_graphics.txt:177

which map object layers should be occluded by things like cities and roads. Will only hide mesh-type map objects (i.e units, cities, entities, vfx etc won't be hidden)

Definitionloading_screen/common/defines/graphic/00_graphics.txt:177

"vegetation_low"
"vegetation_medium"
"vegetation_high"
© 2026 Soft Santa Cruz, S.L.U.. Alle Rechte vorbehalten. Inoffizielles Fanprojekt, nicht mit Paradox Interactive verbunden. Spielinhalte © Paradox Interactive. Über · Datenschutz · Impressum