Stadtvorlage
regimental_camp
Keine Verknüpfungen zu anderen Konzepten.
default_variables = {
mesh_list = regimental_camp_meshes
}
code
"regimental_camp = {
order = 10
size = large
contributors = {
has_building_with_at_least_one_level:regimental_camp = 1
}
mesh_list = @mesh_list
filter_func = seed_neighborhood_filter
weight_func = next_to_same_mesh_list_weights_priorize_loneliness
}"