Stadtvorlage

factory

factory

Keine Verknüpfungen zu anderen Konzepten.

default_variables = {
mesh_list = factory_meshes
}
code
"factory = { order = 8 size = small contributors = { has_building_with_at_least_one_level:glass_guild = 0.2 has_building_with_at_least_one_level:saltpeter_guild = 0.2 has_building_with_at_least_one_level:lacquerware_guild = 0.2 has_building_with_at_least_one_level:weapon_guild = 0.2 has_building_with_at_least_one_level:fine_cloth_guild = 0.2 has_building_with_at_least_one_level:cloth_guild = 0.2 has_building_with_at_least_one_level:jewelry_guild = 0.2 has_building_with_at_least_one_level:tannery = 0.2 has_building_with_at_least_one_level:paper_guild = 0.2 has_building_with_at_least_one_level:scriptorium = 0.2 has_building_with_at_least_one_level:tannery = 0.2 has_building_with_at_least_one_level:tools_guild = 0.2 has_building_with_at_least_one_level:distillers_guild = 0.2 has_building_with_at_least_one_level:brewery = 0.2 has_building_with_at_least_one_level:porcelain_guild = 0.2 has_building_with_at_least_one_level:naval_supplies_guild = 0.2 has_building_with_at_least_one_level:hand_cannon_guild = 0.2 } mesh_list = @mesh_list filter_func = next_to_anything_filter weight_func = grow_neighborhood_weights allow_demote = no }"

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