Propose Ruler
Country Interaction

Propose Ruler

propose_ruler

We will offer them a member of our own Dynasty to become their new ruler.

Potential
ActorGovernment: Monarchy
Allow
Actor
  • Ruler or heir if regentDynasty exists
  • Ruler or heir if regentDynastyHas > 0 adult available Dynasty Character
Target
Choose the Country (Country)
  • Government: Monarchy
  • Is NOT a Subject of Actor
  • Is NOT in a Union with Actor
  • Is in a Regency
  • Does NOT have an Heir
  • Regency type: Notregency_type:expedition_regency
Target
Select a character to become their ruler (Character)
  • Is Alive
  • Is NOT ruler
  • Is NOT the Heir
  • Is part of a Dynasty
  • Dynasty: ActorRuler or heir if regentDynasty
  • Is an Adult
  • NotBlocked from Interactions
  • Is an eligible to be an Heir in Recipient
    Is eligible heir: Recipient
Accept
  • Subtract
    • Desc: Base Value
    • Value: 400
  • If
    • LimitRecipient exists
    • Add
      • Desc: Their opinion of us
      • Value: scope:recipient.opinion(scope:actor)
      • If
        • Limit
          RecipientOpinion (Actor) > 0
        • Divide: 10
      • ElseDivide: 5
    • Add
      • Desc: Their Trust towards us
      • Value: scope:recipient.trust(scope:actor)
      • Divide: 5
    • If
      • LimitTarget exists
      • Add
        • Desc: Target's Total Ability
        • Value: TargetTotal abilities
        • Multiply: 20
      • If
        • LimitTargetCulture: RecipientCulture
        • Add
          • Desc: Target is Target Culture
          • Value: 50
      • If
        • LimitTargetReligion: RecipientReligion
        • Add
          • Desc: Target is Target Adjective
          • Value: 50
      • If
        • Limit
          TargetIs the Heir of Actor
        • Subtract
          • Desc: Could lead to a Union between our crowns
          • Value: 200
  • Add
  • If
    • Limit
      Actor
      • Union exists
      • Union
        None of
      ↗
    • Subtract
      • Desc: Is Junior Partner
      • Value: 1000
Exact conditions

If
  • Target exists
  • TargetIs eligible heir: Recipient
Then
  • Target
    Moves to the Recipient
  • Recipient
    Set new ruler: Target
Exact script

Requires 3

Government Types
Modifier Types
Scripting 2

Uses 1

Mentions 1

type = diplomacy
category = CATEGORY_INFLUENCE_ACTIONS
ai_tick = monthly
ai_tick_frequency = 6
ai_limit_per_check = 1
potential = {
scope:actor = {
government_type = government_type:monarchy
}
}

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