Trade Company Headquarters
Building

Trade Company Headquarters

trade_company_headquarters

The seat of any future Trade Company, the Trade Company Headquarters serves as the main base of operations for any international and oversea commercial activities on behalf of the motherland.

Unlocked by

Country potential
  • total_effective_building_levels:trade_company_headquarters < 1
  • Can only build one Trade Company Headquarters at a time.
    Does NOT have Variable: building_trade_hq
  • Num relations above limit ≤ 0
Allow
  • MarketIs within trading range of Actor
  • Actor
    At least one of
    • Has variable list: Nottrade_company_regions
    • None of
      • Is target in variable list
        • Name: trade_company_regions
        • Target: RootRegion
Exact conditions

Production Methods 1

Trade Company Headquarters Requirements
Uses
Base cost
0.2
Base revenue
0
Base profit
-0.2

Owner
Set variable
Exact script
Owner
Remove variable: building_trade_hq
Exact script
  • Location
    • Create building country in location
      Hidden effect
    • If
      Trade company tag exists
      Then
      • Root
        Becomes owned by Trade company tag
      • Trade company tag
        • Set capital: Capital
        • Set variable
        • If
          At least one of
          • Has variable list: Nottrade_company_regions
          • None of
            • Is target in variable list
              • Name: trade_company_regions
              • Target: RootRegion
          ThenAdd to variable list
          • Name: trade_company_regions
          • Target: CapitalRegion
  • Overlord
    If
    • Capital exists
    • Trade company tag exists
    • At least one of
      • Has variable list: Nottrade_company_regions
      • None of
        • Is target in variable list
          • Name: trade_company_regions
          • Target: CapitalRegion
    Then
    • Add to variable list
      • Name: trade_company_regions
      • Target: CapitalRegion
    • Add to variable list
      • Name: trade_company_subjects
      • Target: Trade company tag
Exact script

Belongs to 1

Grants 3

Government Types
Heir Selections
Subject Types

References 6

Pop Types
Diplomatic Relations
Location Ranks

Mentions 1

Unlocked by 1

Mentioned in 1

Scripting 7

Requires 1

Grants 2

Removes 1

References 3

audio_tier = 4
is_foreign = yes
pop_type = burghers
own_or_overlord_relation_needed = trade_access
category = trade_category
employment_size = huge_foreign_trade_employment (1)
pop_size_created = huge_foreign_trade_employment (1)
town = yes
city = yes
expensive = yes

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