
Building
Pirate Haven
Commoners depend on the strength of their arms to provide them sustenance. Some may even turn to robbery and piracy, especially in shores that not receive the proper attention from the government, where they can establish hidden coves from where to launch their raids on unsuspecting vessels.
- Construction goods
- Estate Constructions
- Build time
- 120 days
Location potential
Is Port
Allow
- Is Port
- Has a total population of > 2,000 (currently: )
- At least one of
- Is NOT core
- Has < 0.25 Control
- OwnerHas the
Pirate Brethren Government Reform
Removed if
Location
- Is core
- Has > 0.33 Control
- OwnerDoes NOT have the
Pirate Brethren Government Reform
Exact conditions
Per level, by goods access
Production Methods 1
Requires 1
Pirate BrethrenAllow, Remove if
Belongs to 1
Estate BuildingsCategory
References 7
Estates
CommonersEstate
Pop Types
PeasantsPop type
Goods Demands
- Estate ConstructionsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
Rural SettlementLocation rank
TownLocation rank
Required by 5
Events
WakōOption 1, Option 2
The Wakō Pirates and the Bahan TradeOption 1
Pirate Stronghold in Target LocationAs soon as it happens, Trigger- Kakitsu TreatyOption 2
Parliament Agendas
Address Pirate Haven ComplaintsWhen accepted
Granted by 4
Events
WakōOption 1
The Wakō Pirates and the Bahan TradeOption 1- Kakitsu TreatyOption 2
Parliament Agendas
Address Pirate Haven ComplaintsWhen accepted
Referenced by 3
WakōOption 1
The Wakō Pirates and the Bahan TradeOption 1- Kakitsu TreatyOption 2
Mentioned in 2
Events
Parliament Agendas
Scripting 4
References 3
- estate_build_timeBuild time
- estate_building_single_levelMax levels
- estate_peasants_employmentEmployment size
Granted by 1
- create_wokou_nationCapital
audio_tier = 2
is_foreign = no
