
Building
King's Manor
The administrative center for judicial matters. Used by the Council of the North.
- Construction goods
- Build time
- 365 days
Country potential
Can only be built in York once the Council of the North has been established.
- Is or was
England - Has Variable: council_of_the_north
Allow
Never (always = no)
Can destroy
None of
- OwnerHas Variable: council_of_the_north
Location potential
- Is NOT the Capital
- NotIs historical capital
- NotHas proximity source building
Exact conditions
Per level, by goods access
Production Methods 1
King's Manor
- Base cost
- 4.05
- Base revenue
- 0
- Base profit
- -4.05
Requires 1
EnglandCountry potential
Belongs to 1
Government BuildingsCategory
References 5
Pop Types
NoblesPop type
Goods Demands
- Construction of Early Capital BuildingsConstruction goods
Location Ranks
CityLocation rank
MegalopolisLocation rank
TownLocation rank
Granted by 1
Council of the NorthOption 1
Referenced by 1
Council of the NorthOption 1
Scripting 3
Requires 1
- council_of_the_northCan destroy, Country potential
References 2
- government_build_timeBuild time
- large_noble_employmentEmployment size
audio_tier = 3
is_special = yes
is_foreign = no
max_levels = 1
rural_settlement = no











