Farming Village
Building

Farming Village

farming_village

Food is what makes a civilization run. Fields and farm plots can not only feed the populace, but also allow them to keep many other animals fed too and obtain other products from them. This combination is key to make any settlement thrive.

Cost
Construction goods
Build time
365 days

Location potential
Exact conditions

Production Methods 1

Needs of Farming Villages
Uses
Produces
Base cost
0.63
Base revenue
0.75
Base profit
+0.13

Requires 10

Goods

Belongs to 1

References 3

Pop Types
Goods Demands
Location Ranks

Required by 1

Scripting 3

References 3

audio_tier = 1
is_foreign = no
max_levels = rural_building_cap
startup_ramp_target = rural_startup_ramp_target
pop_type = peasants
is_village = yes
category = village_category
employment_size = village_employment_size (1)

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