
BuildingChanged this version
Dyes Mill
Only by extensive manufactories dedicated to the production of various dyes, will we be able to satisfy the increasing need for pigments and fancy colors.
Modifiers
Production Methods 1
Definitionin_game/common/building_types/production_dyes.txt:127
128audio_tier = 5
129is_foreign = no
131is_mill = yes
132max_levels = mills_max_level
133startup_ramp_target = mills_startup_ramp_target
137employment_size = mills_employment
140town = yes
141city = yes
142megalopolis = yes
146build_time = mills_build_time
148unique_production_methods = {
149dyesmill_maintenance = {
150alum = 0.3586
151lumber = 7.184
153produced = dyes
154output = 4
156debug_max_profit = mills_profit_margin
158category = guild_input
}
}
162obsolete = dyesworks
