Script ValueChanged this version
mills_max_level
CityLocation Rankif 1
MegalopolisLocation Rankif 2Definitionin_game/common/script_values/building_caps.txt:295
296add = {
297desc = "BUILDING_LEVEL_BASE" Base
298value = 5
}
300add = {
301desc = "BUILDING_LEVEL_DEVELOPMENT" Development
302value = development
303multiply = 1
}
305add = {
306desc = "BUILDING_LEVEL_POPULATION" Population
307value = population
308multiply = 0.25
}
310if = {
314add = {
315desc = "BUILDING_LEVEL_IS_CITY" City
316value = 25
}
}
320if = {
324add = {
325desc = "BUILDING_LEVEL_IS_MEGAPOLIS" Megalopolis
326value = 50
}
}
329if = {
330limit = {
330market_access < 0.75
}
331multiply = {
332desc = "BUILDING_LEVEL_LOW_MARKET_ACCESS_PENALTY" Low Market Access
333value = market_access
334add = 0.25
}
}
337min = 1