City Guard
Building

City Guard

city_guard

Even without a hierarchic organization, there needs to be someone in charge of enforcing law and order. Citizens recruited into the City Guard will serve as the backbone of or military arm.

Cost
Construction goods
Build time
365 days

Location potential
Allow
  • Is the Capital
  • Does not already have this building in another Location
    At least one of
    • Has a building_type:city_guard
    • Ownertotal_building_levels_including_construction:city_guard < 1
    ↗
Country potential
Government: Republic
Removed if
Location
↗
Exact conditions

In the capital, per level

Production Methods 1

City Guard
Uses
Base cost
3.5
Base revenue
0
Base profit
-3.5

Requires 1

Belongs to 1

References 5

Pop Types
Goods Demands
Location Ranks
Scripting 4

Uses 2

References 2

audio_tier = 1
is_foreign = no
pop_type = soldiers
max_levels = 1
forbidden_for_estates = yes
employment_size = manpower_employment (1)
town = yes
city = yes
build_time = medium_soldier_building (365)
location_potential = {
counts_as_capital = yes
}

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