Bey Fortress
Building

Bey Fortress

bey_fortress

A series of earthworks and fortifications, such fortresses are often found attached to large settlements where they operate as an extension of the local garrisoned towers and walls.

Cost
Construction goods
Build time
365 days

Country potential
Never (always = no)
Exact conditions

Production Methods 1

Bey Fortress
Uses
Base cost
1.2
Base revenue
0
Base profit
-1.2

If
ThenLocationOwner
Else if
ThenLocationOwner
Else if
ThenLocationOwner
Else if
ThenLocationOwner
Else if
ThenLocationOwner
Else if
ThenLocationOwner
Else if
ThenLocationOwner
Otherwise
Location
The Event 'Power on the Rise' happens
Exact script

Belongs to 1

Triggers 8

References 4

Pop Types
Goods Demands
Location Ranks

Required by 5

Situations
Actions

Granted by 1

Referenced by 1

Mentioned in 8

Scripting 16

Requires 7

Variables

Grants 7

Variables

References 2

audio_tier = 3
is_special = yes
is_foreign = no
pop_type = soldiers
max_levels = 1
employment_size = manpower_employment (1)
category = defense_category
city = yes
build_time = small_fort_building (365)
country_potential = {
always = no
}
expensive = yes

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