On ActionDOn ActionAcross the pillarsd009_gc_great_battle_won效果效果如果拥有DLC:Across the Pillars黄金世纪正在发生拥有全局变量:battle_for_the_strait_winner_country由以下之一设置收复失地运动获胜事件安达卢斯回归信士事件格拉纳达的王座存续事件此: global_var:battle_for_the_strait_winner_country大同盟存在目标拥有者›是大同盟的成员则欧洲优势:0.1欧洲优势:Value黄金世纪Change variableName: 欧洲优势Add: valuegc_mirror_dominance_to_country如果global_var:battle_for_the_strait_winner_country存在则global_var:battle_for_the_strait_winner_countrySet variableName: 欧洲优势Value: 黄金世纪 › 欧洲优势Set variableName: 殖民地优势Value: 黄金世纪 › 殖民地优势↗↗完整脚本关联需要 3局势黄金世纪效果国际组织大同盟效果DLCAcross the Pillars效果触发来源 1Oon_great_battle_wonOn actions脚本 4需要 1Bbattle_for_the_strait_winner_country效果给予 1·欧洲优势效果使用 1Ggc_change_european_dominancevalue = 0.1效果引用 1Ggc_bump_major_battle效果定义in_game/common/on_action/d009_golden_century.txt:61▾effect = {▾if = {▾limit = {has_dlc = "d009_across_the_pillars"is_situation_active = situation:golden_centuryhas_global_variable = battle_for_the_strait_winner_countrythis = global_var:battle_for_the_strait_winner_countryexists = international_organization:grand_alliance▾scope:target ?= {▾owner ?= {is_member_of_international_organization = international_organization:grand_alliance}}}▾gc_change_european_dominance = {value = gc_bump_major_battle (0.1)}}}历史记录