
行动本版本变更
宣告征服野心
选择一个区域,宣告为我们的征服野心
帖木儿国家potential
帖木儿的崛起局势select trigger 1中亚之灾静态修正effectrot_conquest_ambition变量effect定义in_game/common/generic_actions/rise_of_timur.txt:2
3type = situation
9allow = {
10scope:actor = {
11is_rebel_country = no
}
}
15automation_tick = never
16automation_tick_frequency = 12
18ai_tick = monthly
19ai_tick_frequency = 12
21cooldown = {
22type = rot_declare_conquest_ambition
23years = 5
}
26select_trigger = {
27looking_for_a = situation
28target_flag = recipient
29name = "choose_situation" 选择局势:
30column = {
31data = name
}
}
39select_trigger = {
40looking_for_a = region
41target_flag = target
42name = "rot_declare_conquest_ambition_select_region" 选择一个区域,宣告为我们的征服野心
43none_available_msg_key = "rot_declare_conquest_ambition_no_regions"
44column = {
45data = name
}
47column = {
48data = population
}
50visible = {
51scope:actor.capital.region != root
52any_area_in_region = {
53adjacent_to_owned_by = scope:actor
}
}
}
58effect = {
59custom_tooltip = {
60text = rot_declare_conquest_ambition_tt 目标区域成为我们指定的征服野心区域!
61scope:recipient = {
62if = {
}
}
}
}
77custom_tooltip = rot_declare_conquest_ambition_at 针对该区域内国家的策划入侵会立即发动战争而非制造宣战理由
78if = {
84custom_tooltip = rot_declare_conquest_ambition_bt 敌对国家在该区域拥有的所有地点会获得帖木儿之恫吓地点修正(宣战时生效,并在10年内逐渐衰减)。仅在帖木儿统治时生效
}
}
88ai_will_do = {
89if = {
90limit = {
92trigger_if = {
93limit = {
93has_game_rule = historical_ai_choices
}
94scope:target ?= region:persia_region
}
}
97value = 1000
}
99else = {
100value = -100
}
}