
可成立国家
普鲁士
由条顿骑士团征服和日耳曼化的土地决不能被外部势力夺走。如果骑士团失败了,我们也可以接替他们的位置,开创一个繁荣和普鲁士纪律的新纪元。
君主国政体form effect
共和国政体form effect
神圣罗马帝国国际组织form effect事件 15
- 普鲁士效忠1337–1525POL
- 御座上的麻烦1400–1600PRU
- Insane Individual的昏聩1400–1600PRU
- Wehlau Loc条约1400–1600BRA
- Flavor Rank世俗化1400–1600PRU
- ai_prussia_conquest_area_events.11550–1800PRU
- Country Adjective-普鲁士对抗1600–1836HAB
- 结束停滞1765–1780POL
- ai_prussia_conquest_area_events.21775–1837PRU
- 结束停滞1785–1800POL
- Target Character的崛起1800–1816PRU
- Wehlau Loc条约
- Wehlau Loc条约
- Country Adjective-奥地利对抗
- Target Country Adjective王冠
定义in_game/common/formable_countries/00_formable_countries.txt:1458
1459content_priority = 800
1460level = 2
1461required_locations_fraction = 0.75
1462rule = historical
1464capital_required = no
1469allow = {
1470NOT = {
1471has_reform = government_reform:military_order_reform
1472has_estate_privilege = estate_privilege:clergy_powerful_dioceses
}
1474has_estate_privilege = estate_privilege:nobles_land_rights
1476estate_power(estate_type:clergy_estate) < 0.20
1477estate_power(estate_type:nobles_estate) > 0.20
1478at_war = no
}
1482adjective = PRU_ADJ 普鲁士
1484color = map_PRU
1487areas = {
prussia_area
}
1490form_effect = {
1491if = {
1492limit = {
}
}
1499if = {
1500limit = {
}
}
}