事件

革命独裁国

revolutionary_chaos.1101in_game/events/disaster/revolutionary_chaos.txt:1343
革命独裁国

当前的革命混乱给Country带来了沉重的打击。反对革命理想的声音此起彼伏,试图恢复旧制度的尝试接连不断。

与此同时,Target Character始终以忠诚和卓越政绩为Country服务。he/she在市民和军队中获得了越来越多的支持者,这种前所未有的政治影响力意味着,像him/her这样的man/woman必将抓住机会掌握国家最高权力。

需要法兰西国家option 1军事独裁制继承法option 1腥风血雨静态修正option 1napoleon_earliest_takeover变量triggernapoleon_latest_takeover变量triggerour_napoleon变量trigger

事件链

每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。

  1. 革命独裁国
  2. 地狱机器
    ↳ 选项A“就这样!让[Target Character]统治[Country]!” · 1,460–2,190天后
  3. 帝国的野望
    ↳ 选项A“就这样!让[Target Character]统治[Country]!” · 365–1,000天后

定义in_game/events/disaster/revolutionary_chaos.txt:1343

1344hide_portraits = yes
1345type = country_event
1346category = disaster_event
1347title = revolutionary_chaos.1101.title 革命独裁国
1348desc = revolutionary_chaos.1101.desc 当前的革命混乱给Country带来了沉重的打击。反对革命理想的声音此起彼伏,试图恢复旧制度的尝试接连不断。

与此同时,Target Character始终以忠诚和卓越政绩为Country服务。he/she在市民和军队中获得了越来越多的支持者,这种前所未有的政治影响力意味着,像him/her这样的man/woman必将抓住机会掌握国家最高权力。
1349outcome = neutral
1350image = "gfx/interface/illustrations/disaster/revolutionary_chaos.dds"
1352fire_only_once = yes
1353trigger = {
1354has_variable = our_napoleon
1355var:our_napoleon = {
1355is_alive = yes
}
1356OR = {
1357NOT = {
1357has_variable = napoleon_latest_takeover
}
1358AND = {
1359NOT = {
1359has_variable = napoleon_earliest_takeover
}
1360government_power < 50
1361stability < 40
}
}
}
1365immediate = {
1366var:our_napoleon = {
1367save_scope_as = target_character
}
1369create_rebel = {
1370category = pretender
1371name = bonaparte_rebels 政变叛军
1372save_scope_as = target_rebel
}
}

选项

A就这样!让Target Character统治Country!
1377hidden_effect = {
1377destroy_rebel = scope:target_rebel
}
1378set_new_ruler = scope:target_character
1379if = {
1380limit = {
1380has_country_modifier = the_reign_of_terror
}
1381remove_country_modifier = the_reign_of_terror
}
1383if = {
1384limit = {
1384has_reform = government_reform:revolutionary_republic
}
1385remove_reform = government_reform:revolutionary_republic
}
1387if = {
1388limit = {
1388has_reform = government_reform:constitutional_state
}
1389remove_reform = government_reform:constitutional_state
}
1391add_reform = government_reform:revolutionary_autocracy
1392if = {
1393limit = {
1393NOT = {
}
}
1394change_heir_selection = heir_selection:military_dictatorship
}
1396trigger_event_silently = {
1398days = {
1460
2190
}
}
1400trigger_event_silently = {
1402days = {
365
1000
}
}
1404hidden_effect = {
1405scope:target_character = {
1406set_variable = {
1406name = bonaparte_flag
1406value = yes
}
1407if = {
1408limit = {
1408root = {
1408tag = FRA
}
}
1409set_variable = bonaparte_dynasty
}
}
}
B我们不需要另一个凯撒!
1416add_stability = stability_severe_bonus (12)
1417scope:target_character = {
1417change_character_allegiance = scope:target_rebel
}
1418custom_tooltip = {
1419text = bonaparte_rebels_rise_up_tt Area所有人群加入Target Rebel并失去pop satisfaction radical penalty人群满意度
1420capital.area = {
1421every_location_in_area = {
1422limit = {
1422owner ?= root
}
1423every_pop = {
1424limit = {
1425owner = root
}
1427add_pop_satisfaction = pop_satisfaction_radical_penalty (-1)
1428change_pop_allegiance = scope:target_rebel
}
}
}
}
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