事件
与Target Character Last Name结亲

Target Character的军事成就令人瞩目,但却是个野心勃勃的人。有him/her这样的人在我们国家是一把双刃剑,he/she可以帮助我们更上一层楼,但也会希望得到整个国家。
也许目前最好对him/her进行安抚。我们可以提议让him/her与Ruler的son/daughterTarget Spouse成婚,这会让him/her满意,同时也能让himself/herself保持克制。
米兰国家dynamic historical event.tag事件链
每个事件由其上一层的事件触发;下方一行说明由哪个选项、在何时触发。
给Target Character Last Name的提议
Target Character Last Name与Flavor Rank起了冲突↳ 选项A“我们应当任命[him/her]为我们军队的指挥官。” · 250–400天后
Target Character Last Name夺权↳ 选项A“实行[Target Character Last Name]的军事统治。” · 500–1,000天后
与Target Character Last Name结亲
Target Character Last Name夺权 (见上文)↳ 选项A“[Target Character]和[Target Spouse]应该结婚。” · 30–200天后
定义in_game/events/DHE/flavor_mlo.txt:2088
2089hide_portraits = yes
2090type = country_event
2091title = flavor_mlo.37.title 与Target Character Last Name结亲
2092desc = flavor_mlo.37.desc Target Character的军事成就令人瞩目,但却是个野心勃勃的人。有him/her这样的人在我们国家是一把双刃剑,he/she可以帮助我们更上一层楼,但也会希望得到整个国家。
也许目前最好对him/her进行安抚。我们可以提议让him/her与Ruler的son/daughterTarget Spouse成婚,这会让him/her满意,同时也能让himself/herself保持克制。
也许目前最好对him/her进行安抚。我们可以提议让him/her与Ruler的son/daughterTarget Spouse成婚,这会让him/her满意,同时也能让himself/herself保持克制。
2093outcome = neutral
2095fire_only_once = yes
2096dynamic_historical_event = {
}
2103trigger = {
2104character:mlo_sforza_script ?= {
2105is_alive = yes
2106is_ruler = no
2107is_heir = no
2108is_married = no
}
2110ruler = {
2111any_child = {
2112is_alive = yes
2113is_adult = yes
2114is_female = yes
2115is_married = no
2116character_age <= 40
}
}
}
2121illustration_tags = {
212210 = regular
212310 = interior
}
2126immediate = {
}
2128ruler = {
2129random_child = {
2130limit = {
2131is_alive = yes
2132is_adult = yes
2133is_female = yes
2134is_married = no
2135character_age <= 40
}
2137save_scope_as = target_spouse
}
}
2140character:mlo_sforza_script = {
2140save_scope_as = target_character
}
}