
国家互动
纽斯塔婚姻
我们将提议让我们的一位贵族或教士女性适婚角色嫁给目标国家的统治者。
如果对方同意,该角色会前往目标国家,他们获得+100好感加成。
与王室联姻不同,通过该外交行动嫁出角色不会在两国间缔结外交或王室关系。即将结婚的角色也不必须是我们宗族的成员。
市民阶层select trigger 2
平民阶层select trigger 2
君主国政体select trigger 1
禁止互动修正类型select trigger 2
角色禁止结婚修正类型select trigger 2
启用纽斯塔婚姻修正类型potential定义in_game/common/country_interactions/nusta_marriage.txt:1
2type = diplomacy
3category = CATEGORY_FRIENDLY_ACTIONS
11allow = {
}
14select_trigger = {
15looking_for_a = country
16target_flag = recipient
17name = "choose_country" 选择国家:
18column = {
19data = name
}
25enabled = {
26has_ruler = yes
27ruler ?= {
28is_alive = yes
29is_female = no
30is_regent = no
31has_available_marriage_slot = yes
32is_married = no
}
}
}
37select_trigger = {
38looking_for_a = character
39source = actor
40target_flag = target
41name = "nusta_marriage_SELECT_TITLE" 选择要提议婚姻的角色
42none_available_msg_key = "nusta_marriage_no_characters"
43column = {
44data = character_info
}
46visible = {
47is_alive = yes
48is_adult = yes
49is_female = yes
50has_available_marriage_slot = yes
51is_married = no
52is_consort = no
53is_ruler = no
54is_heir = no
}
}
62effect = {
63if = {
64limit = {
64exists = scope:target
}
65scope:target = {
66move_country = scope:recipient
67if = {
68limit = {
68NOT = {
68religion.group = scope:recipient.religion.group
}
}
69change_character_religion = scope:recipient.religion
}
}
72scope:recipient = {
73ruler ?= {
74marry_character = scope:target
}
76add_opinion = {
77modifier = opinion_nusta_marriage
78target = scope:actor
}
}
}
}
84diplo_chance = {
85relative_strength = 200
86border_distance = -0.02
87diplomatic_reputation = 5
}
89accept = {
90add = {
91desc = "game_concept_rival" 宿敌
92if = {
93limit = {
94scope:recipient = {
95is_rival_of = scope:actor
}
}
98value = -100
}
}
101add = {
102desc = "THEIR_OPINION_TOOLTIP" 他们对我们的好感
103value = "scope:recipient.opinion(scope:actor)"
104divide = 5
}
106add = {
107scope:recipient = {
108value = "trust(scope:actor)"
109divide = 5
}
}
}