
Unit Type
Flying Battery

Artillery is devastating on the battlefield, but completely useless if the enemy does not enter its firing range. A Flying Battery has the capability of relocating itself to where it is most needed and quickly redeploy before any enemy's retaliation.
| Stat | Value | vs Age of Revolutions Artillery |
|---|---|---|
Maximum Strength | 1,200 | |
Combat Power | 7.5 | |
Damage Taken | 125% | |
Initiative | 1 | |
Combat Speed | 1 | |
Frontage | 1 | |
Flanking Ability | 1 | |
Secure Flanks | 0% | |
Movement Speed | 2 | |
Bombard Efficiency | 30% | |
Artillery Barrage | 9 | |
Unit Weight | 1 | |
Attrition Loss | 0.5 | |
Food Storage | 5 | |
Daily Food Consumption | 0.66 |
Same stats as the template.
Belongs to 2
Ages
RevolutionsAge
Unit Categories
ArtilleryCategory
References 7
Pop Types
BurghersMercenaries per location
Prices
- Artillery Build Costby namePrice to build
- Artillery Maintenance Costby nameMaintenance price
- Artillery Reinforcement Costby namePrice to reinforce
Goods Demands
- Artillery ConstructionConstruction goods
- Artillery MaintenanceMaintenance goods
Unit Types
Age of Revolutions ArtillerySame as
Unlocked by 1
Flying BatteryRevolutionsUnlock unit
Referenced by 2
Royal MortarUpgrades to
TupchiUpgrades to



















