skin_color_material
Unit Material

skin_color_material

skin_color_material

Scripting 26

Referenced by 26

Unit Materials
Unit Material Groups
Unit Texture Variations

diffuse = "neutral_diffuse.dds"
properties = "neutral_properties.dds"
mask_texture = "country0_mask.dds"
blend_mode = overlay
repaint = {
input_name = primary_color
mask = {
color = {
1.0
0.0
0.0
}
tolerance = 1.0
hardness = 1.0
output = 1.0
}
}

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